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Playstation 2 [SCPH-77003] & USB memory sticks, any pointers...?

I would like a comprehensive understanding of what the console is capable of doing with the USB..., ...& what else is required for additional capabilities?

The sites I have visited detail making boot disks, but require a means of bypassing the system halting on unrecognised disks.

I see an explanation of running games from hdd via USB [backup copies] yet so far haven't ascertained if the USB will take a memory stick or other storage device and enable transfer to/from the memory cards, like maybe Codebreaker does this...[?]

So far I'm looking into,

CDGenPS2,

FreeMCBoot [&Tools],

HD Project v1.07 to make MC on usb stick

Open PS2 Loader

Swap Magic

USB Extreme, PS2 games from HDD+USB

- but it's a like a jigsaw of something blurred with bits missing, pieces from another puzzle and no lid with the picture on....

If the question is simply:

- With a USB memory stick/external HDD in a PS2 console, is there a way to transfer to & from the slot 1 & 2 'Magic Gate' memory cards?

...namely, a step by step description of a way to ~ ?

Or....

If the console is connected via it's ethernet connection to a router - does it have a device webpage and read/write access to MC data - again with any required steps...?

Update:

....Or with YABasic, something I can do on the console without any external matter, other than said memory stick...

2 Answers

Relevance
  • 8 years ago
    Favourite answer

    no no i dont know

  • Anonymous
    5 years ago

    Its relatively relatively ordinary. A USB memory stick is seen by utilising domicile windows as a disk force, comparable to the different storage gadget. Plug the stick right into a loose USB slot, and domicile windows (XP or Vista) could detect it and furnish innovations for what to do with it. choose "open window to view information and folders" and you gets a window that represents the force. replica your %. over, the two utilising cut back and paste or drag and drop, and you're performed. before removing the gadget, first choose the wisely eliminate decision from the activity bar (the icon would be close to the clock).

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